Sie-khaan are lanky humanoids with sleek, blue-gray skin, lean features, sharp teeth, dark eyes, and short tails. They have no heal so walk on the balls of their feet and their toes. Hair only grows on the top of their heads and is usually dark, but not always.
Sie-khaan are not overly cruel or agressive in general, but they are also not as gregarious as many other sapients and tend to be a bit standoffish, needing a lot of “personal time”.
They are one of the older races and well established and wide spread in the galaxy. Most sie-khaan worlds are Alliance members, but not all of them as they have many independant governments with various degrees of connection to one another. Even sie-khaan worlds that are members generaly mind mostly to themselves and their own interests and only joined the Alliance for convienence.
Still, they are a powerful race and when riled to action the sie-khaan can be very driven and determined. Especialy if they feel threatened in any way.
° AGI d6: (2) The species is quite nimble with good reflexes.
° Adaptable: (2) Sie-khaan may be found in all walks of life.
° Charisma -2: (-1) They aren’t necessarily hated, but their poor social skills and brusk demeanor make them difficult to cozy up to.
° Standoffish: (-1) They tend to need a lot of personal time and may become irritable if forced to be in close company with others for to long. This has several implications. They miss out on a lot of social gatherings, including meal times, and they take extra lengths to secure their privacy, including paying for private rooms, voulenteering to scout ahead alone, or bedding down away from the group while camping. They didn’t evolve to value the group as protection from predators, because they were the predators and prefered to hunt alone.
Racial Cost: 2 points